[3f8be484] | 1 | <?xml version="1.0" encoding="ISO-8859-1"?>
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[aa18ac0] | 2 | <!DOCTYPE sect1 PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN"
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| 3 | "http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd" [
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[3f8be484] | 4 | <!ENTITY % general-entities SYSTEM "../../general.ent">
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| 5 | %general-entities;
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| 6 | ]>
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| 7 |
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| 8 | <sect1 id="pre-foreword">
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| 9 | <?dbhtml filename="foreword.html"?>
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| 10 |
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| 11 | <title>Foreword</title>
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| 12 |
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[b642d80] | 13 | <para>The Linux From Scratch Project has seen many changes in the
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[bc610664] | 14 | few years of its existence. I personally became involved with the
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[b642d80] | 15 | project in 1999, around the time of the 2.x releases. At that time,
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| 16 | the build process was to create static binaries with the host system,
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| 17 | then chroot and build the final binaries on top of the static ones.</para>
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| 18 |
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| 19 | <para>Later came the use of the /static directory to hold the initial
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| 20 | static builds, keeping them separated from the final system, then
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| 21 | the PureLFS process developed by Ryan Oliver and Greg Schafer,
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| 22 | introducing a new toolchain build process that divorces even our initial
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[95d31a3] | 23 | builds from the host. Finally, LFS 6 brought Linux Kernel 2.6, the
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[b642d80] | 24 | udev dynamic device structure, sanitized kernel headers, and other
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| 25 | improvements to the Linux From Scratch system.</para>
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| 26 |
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[a6aa8ba] | 27 | <para>The one "flaw" in LFS is that it has always been based on an x86
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[b642d80] | 28 | class processor. With the advent of the Athlon 64 and Intel EM64T
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| 29 | processors, the x86-only LFS is no longer ideal. Throughout this time,
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| 30 | Ryan Oliver developed and documented a process by which you could
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[bc610664] | 31 | build Linux for any system and from any system, by use of
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[feb981b] | 32 | cross-compilation techniques. Thus, the Cross-Compiled LFS (CLFS) was
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| 33 | born.</para>
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[b642d80] | 34 |
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| 35 | <para>CLFS follows the same guiding principles the LFS project has
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| 36 | always followed, e.g., knowing your system inside and out by virtue
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| 37 | of having built the system yourself. Additionally, during a CLFS
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| 38 | build, you will learn advanced techniques such as cross-build toolchains,
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[be2691ee] | 39 | multilib support (32 & 64-bit libraries side-by-side), alternative
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[13bc271] | 40 | architectures such as Sparc, MIPS, and much more.</para>
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[b642d80] | 41 |
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| 42 | <para>We hope you enjoy building your own CLFS system, and the benefits
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[f933d85] | 43 | that come from a system tailored to your needs.</para>
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[3f8be484] | 44 |
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| 45 | <literallayout>--
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[b642d80] | 46 | Jeremy Utley, CLFS 1.x Release Manager (Page Author)
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[a006af3] | 47 | Jonathan Norman, Release Manager
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[b642d80] | 48 | Jim Gifford, CLFS Project Co-leader
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| 49 | Ryan Oliver, CLFS Project Co-leader
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[596fa5a] | 50 | Joe Ciccone, CLFS Project Co-leader
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[0aee8d3] | 51 | Jonathan Norman, Justin Knierim, Chris Staub, Matt Darcy, Ken Moffat,
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[95d31a3] | 52 | Manuel Canales Esparcia, Nathan Coulson and William Harrington - CLFS Developers</literallayout>
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[3f8be484] | 53 |
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| 54 | </sect1>
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